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Ask Me Anything

Justin Sloan AMA

 

Join the SuperLit group where I’ll be doing an Ask Me Anything (AMA) this Saturday (May 11, 2019). Stop on by, ask questions, and be entered for a chance to win one of five copies of SHADOW CORPS!

JOIN THE GROUP


MORE ON THE AMA: 

Justin Sloan, author of the Shadow Corps series, is going to be joining us this Saturday (May 11) for an AMA! (ask me anything) Five randomly selected people who participate over the weekend will also be eligible to receive one of his Shadow Corps kindle ebooks for free!

Ask him questions about what it’s like being a full-time author, how he got started as an author, how long it took him to go full-time, or even about writing tips!

The heroine of Shadow Corps is like Thor in an Ironman suit in space, with a massive gun and sword. Where did he get the idea of writing about superpowers in space? What was the inspiration for the heroine of the story? Feel free to ask him this weekend!

 

Blood Runners Trilogy

Blood RunnersThe first two books in the Blood Runners trilogy are live, the last coming in less than two weeks! So far, readers are loving the books. How about you?

Check out these Blood Runners reviews:

★★★★★ I liked the cover and the blurb. It’s lite GameLit that’s heavy on the story. Absolution has something I’ve been missing in LitRPG and GameLit that I used to have in tabletop games that I used to GM: Characters running for their lives. Dodging disasters. Getting knocked down, beaten up and then running like hell to reach the next breather. They are surrounded by overpowering enemies, jumping at shadows and entering the zone to thread the needle where they are alive at the end. I loved that about this book. Great word building. Gaming stuff that stays in the background but never forgotten, XP gains during fights where it doesn’t break the flow but a natural part of the world. It looks seamless for me.
Reminds me of Logan’s run, Running Man, Escape from New York and oddly Ready Player One.
Including my favorite quote with permission from one of the author’s because I thought it was cool:

Longman hated leather straps. They just didn’t wear as well as synthetic materials and the inner fibers, when splashed with blood, seemed to somehow separate and pull apart. The straps holding Moses O’Shea to the wooden chair were double-strength nylon. The kind used back in the glorious days of enhanced interrogation. They would hold.

I just loved that attention to detail. It reminded me of Dexter making sure his tools were in order. So I loved this book. The book was exciting and absorbing all the way through (the authors are both pros at this). I very much recommend this one.

  • Ian Mitchell, Amazon Reviewer

Kill Code Review

Kill Code AudiobookThanks for the reviews! It’s always good to see my work appreciated, and in this case the reviewers seem to be hitting it spot on. These KILL CODE reviews demonstrate the idea of the book, so I wanted to give them a shoutout:

★★★★★ “Retro gaming meets VR gamelit”
 
This was a really fun listen. I really liked how old school games and beloved characters were not only a big part of the plot, but made appearances and helped out. Definitely similar to Ready Player One with the retro gaming nostalgia, but a classic stuck in the game LitRPG with high stakes. Excited for the next book and where it goes from here.
 

read more…

Kill Code Audiobook

Kill Code AudiobookIn a world where war would result in complete annihilation, proxy war by simulation is the new way.

GRAB THE AUDIOBOOK

When a Marine turned video gamer is recalled for the world’s first virtual war, he learns the sim has been hacked. What follows is a crazy adventure of one Marine searching for survivors, battling mechs, and finding abnormalities in the sim that tie back to his old-school days as a gamer. His only help comes in the form of three badass warrior ladies, and two of them are characters from his favorite games.

It’s up to him and his new friends to win this war, or die trying.

CHECK OUT THIS REVIEW: 

With the advent of new technologies the world powers are unable to conduct wars in the traditional sense. Instant and mutually assured destruction is the norm so wars are now fought virtually in the form of Virtual Reality Role Play Games. The idea is each side has a set number with minimal weapons and the last player standing wins. Nice, neat, clean, and non-lethal….or is it? read more…

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